
I have spent most of the last week in MSFS trying to make sense of it, and at this point one thing seems clear: the problem started with SU12, and has nothing to do with drivers (as a number of others have already concluded). This is the strangest issue I've seen so far in 2 1/2 years of MSFS 2020. I am sure they are working on it, but we won't get much communication on it until they actually solve it - that is how they work. They seem to have a close working relationship with Nvidia now, especially after collaborating with them on the DLSS v3 launch, so hopefully they can get together and solve it. The sim now reports back to them on why it has crashed, and they said that the vast majority of cases were GPU related recently.

It is a difficult one for sure, but ultimately it is between Asobo and Nvidia to fix I believe.Īsobo are collecting all of the figures on the crashes now, as shown in their last Twitch session. Like I say, I uninstalled FSUIPC, as I was only using it for a landing rate monitor, and I stopped finding it useful after a while, so I uninstalled FSUIPC and it appears to have stopped.Īs you stated, it may only be a factor and not the only cause, as some who have also deleted it, like yourself, continue to have the issue, and some who use FSUIPC say they have never had the issue. What have you done that it is working for you? I will try old NVIDIA driver now.
